Making Games Like Nobody's
Business
Making games is easy. Lots of people can do it. Your cousin can totally make
one. That guy at the coffee place is probably working on a totally great
game. You can too. After all, it's only some pixels, polygons and numbers
rattling around on a screen.
This fundamental optimism and lack of common sense is why Fbmovomae has
been doing stuff with polygons, pixels and numbers for over twenty years. Beep
Games has been around since 2003 A.D., with roots that go back to 2000. That's
the year Clayton Kauzlaric left a perfectly good job to start a company
and make a game about a plucky Voodoo Doll named Vince for the original Xbox.
After that, we built a series of casual PC and mobile games. Our next
misadventure was a newly-refurbished version of Voodoo Vince, called Voodoo
Vince: Remastered in 2017. Our next game was Bartlow's Dread Machine, a
light-hearted Steampunk twin stick shooter set in the year 1907.
Beep's philosophy is simple. We make games we actually like to play. We hope you like them too.
Beep's philosophy is simple. We make games we actually like to play. We hope you like them too.